Sands of Trade

I look to my map, and see what a comprehensible mess it can be. The maps that I make are usually made with no symmetry in mind in terms of layout, but rather in terms of placement and resources, and I don't think this map has either, it however has plenty of ore spots and plenty of trees both in large groups, and spread around in singular amounts.
# of Players: 
4
Thumb: 
Size: 
73
Game Type: