v1.065 patch notesSeptember 29, 2017 — ForgeableSum
- Added new harpy gun sound and peregrine machine gun sound.
- Fixed AI not being able to construct anything in the beginning of the game because an enemy scout was nearby.
- Fixed bullets appearing visible earlier than they should when leaving the gun.
- Computer no longer builds an necessary number of silos in the early game and will build a mech factory and bombard cannons before building silos.
- Game found desktop notification no longer appears if you are already in the tab.
- Changed the full screen icon into something more intelligible.
- Fixed AI sometimes not seeing enemy units in multiplayer games.
- Fixed some unit targeting issues.
- Fixed bullets sometimes not being recycled properly (i.e. being weaker or stronger than they should be).
- Pulsar cannons damage reduced from 175 to 100. Pulsar cannons continue to have area of effect damage.
- Harpy firing rate improved (fires every 100 milliseconds instead of 150).