v.98 (beta) patch notes

Features

  • Now display warning message for people not using Chrome.
  • Added ST logo to the load screen.
  • Start workers now auto-harvest carbon upon spawning. 
  • Added some form validation on the chat for security. 
  • Rank checkbox now toggles visibility based on whether the game is eligible for ranking (e.g. if a computer is in the game room, the game is not eligible). 
  • Each user in the logged in user list in the lobby links to their ELO and match history screen. 
  • Map now reveals at the end game screen. 
  • Revamped lobby UI fixing a lot of bugs and visual glitches along the way. The chat area is much bigger and the background game is blurred in the new lobby. 

Strike Tactics new lobby design

Fixes

  • Cleaned up the menu button graphic.
  • Fixed double burners showing on AI or enemy player units. 
  • Implemented handling for various networking edge cases, such as both players disconnecting simultaneously. 
  • Made some slight performance improvements for games involving AI. 
  • Fixed victory/defeat sometimes displaying inaccurately. 

Gameplay

  • Turrets build time reduced from 40 sec to 35 sec. 
  • Bombard Cannons no longer do damage in an area. Bullet damage increased from 60 to 300. Turn speed reduced from 300 to 50. 
  • Laser Turrets are now stronger against air and weaker against ground with bonus air damage increased from 10 to 15 and base damage reduced from 10 to 5. 
  • Javelin cost changed from 150 ore, 50 energy to 100 carbon, 50 ore.  
  • AI are now significantly smarter and more challenging, particularly in the early game. 
  • Computer surrenders faster.  
  • [EXPERIMENTAL] Increased population max to 100. 
  • [EXPERIMENTAL] Removed energy entirely. Stuff that used to cost energy now costs carbon instead. Power generators are no longer a build option.
  • Bomber damage increased from 140 to 200. 
  • Manta damage increased from 35 to 40. 

Hotfixes 7/7/17

  • Can no longer enter scripts in chat.
  • Turned blast marks back on.

Hotfixes 7/8/17

  • Fixed being able to join games already in session.
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